SHIPTIPS
Some tips for making good ships:
-Do not reference real life things. Like dates, times, etc.
-Stick to the Star Wars Theme.
-Keep the descriptions passive. If you want events, leave notes for
specialized programs.
-Only reference objects in the description that are unimportant.
-There should be little to no mobs in descriptions.
-Make the floor design symmetrical. Random floor plans tend to lead to
impossible ship designs.
-Try not to put in time sensitive or owner specific data. These ships
must be reused, and they will not always fit in.
-All puzzles and locked doors, must have a way to bypass or solve them.
-Always detail rooms, mobs, and objects.
-And most importantly, keep the color scheme readable.
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