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SHIPTIPS

Some tips for making good ships: 
-Do not reference real life things. Like dates, times, etc. 
-Stick to the Star Wars Theme. 
-Keep the descriptions passive. If you want events, leave notes for 
 specialized programs. 
-Only reference objects in the description that are unimportant. 
-There should be little to no mobs in descriptions.  
-Make the floor design symmetrical. Random floor plans tend to lead to
 impossible ship designs. 
-Try not to put in time sensitive or owner specific data. These ships
 must be reused, and they will not always fit in. 
-All puzzles and locked doors, must have a way to bypass or solve them.
-Always detail rooms, mobs, and objects. 
-And most importantly, keep the color scheme readable. 

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